December 2019 NDAL League Courses

Following is a preview of the December 2019 courses and games for NDAL league play. November is the final month of the Fall series.

54X70 Games

The December game for the 54×70 Games league is a game called Lucky 13, designed by Dennis Vogel. This is a more complicated game than we typically play in NDAL league play. It can be challenging to the scorekeeper. This game should be approached with a considerable sense of humor.

BLOG1459_01

Briefing

The object of Lucky 13 is to collect as many points as possible while correctly performing a total of 13 obstacles – no more, no less – with the thirteenth obstacle being the tire. The course design is up to the handler. Each obstacle is assigned a value indicated by the cone next to it. Some obstacles may have two different point values indicated by the cones.

Scoring begins when the dog crosses the start line and ends at 50 seconds for big dogs and 55 seconds for small dogs. Total game time stops when the dog goes on the table which is not counted as an obstacle.

General

If the dog correctly performs more than 13 obstacles, only the first 13 count for points;

Each obstacle done correctly over OR under 13 incurs a special fault;

Each bi-directional obstacle (as indicated on course map) may be done once in each direction for points. Each direction correctly performed will count as one of the thirteen obstacles required;

Repeated obstacles will not count for the obstacle count or assigned obstacle points;

The tire must be the thirteenth obstacle, done in either direction, to avoid a special fault. Note: the opposite tire direction may be used in the handler’s course design.

The table is live at all times and stops the clock. No specific position is required on the table to stop the clock.

Notes on faulted obstacles:

Each faulted obstacle incurs 5 faults (missed contacts, knocked bars, etc.) and there are no failure to perform faults;

A faulted obstacle is not included in the count of 13 obstacles to be done; and may not be repeated for points.

Notes on special faults ~ Ten point faults assessed for:

Each obstacle MORE or LESS than the required 13; and

The tire NOT being the thirteenth obstacle.

Scoring

Lucky 13 is scored Points, Then Time. The dog with the most points wins. Time

 

50×70 Fast & Fun

The December game for the 50×70 Fast & Fun league is a numbered course, designed by Dennis Vogel.

BLOG1459_02

Briefing

A numbered course is scored Time, Plus Faults.

 

60×90 Masters

The December game for the 60×90 Masters league is a numbered course, designed by Dennis Vogel.

BLOG1459_03

Briefing

A numbered course is scored Time, Plus Faults.

 

36X85 Fast & Fun

The December game for the 36×85 Fast & Fun league is a numbered course, designed by Dennis Vogel.

BLOG1459_04

Briefing

A numbered course is scored Time, Plus Faults.

An Open Invitation to New Players

New clubs are always welcome to join ongoing play. Download the scorekeeping worksheet below; contact the League Secretary to help with the details at  Houston.Bud@gmail.com.

Existing league franchises will be emailed their scorekeeping worksheets set up with their current rosters.

 

Follow us on Facebook: https://www.facebook.com/TopDogAgilityPlayers/

Read our blog: https://topdogagilityplayers.wordpress.com/

 

BLOG1459 NDAL

Questions comments & impassioned speeches to Bud Houston Houston.Bud@gmail.com. Visit our web store: www.dogagility.org/newstore. You’ll find in the web store The Book of Agility Games, a comprehensive reference to all manner of agility games played for competition and fun around the world.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s


%d bloggers like this: